﻿using System;

namespace BattlelogMobile.Core.Model
{
    public interface IItem
    {
        string Name { get; set; }
        string Slug { get; set; }
        int Kills { get; set; }
        int? Headshots { get; set; }
        int? ServiceStars { get; set; }
        TimeSpan? TimeIn { get; set; }
        string Image { get; set; }
    }
}